pratikkk

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2K is a global developer, marketer, distributor and publisher of interactive entertainment software games.[1] 2K Games is a subsidiary of Take-Two Interactive, which also owns Rockstar Games notable for the Grand Theft Auto series. It was created on January 25, 2005 after Take-Two acquired developer Visual Concepts and its wholly owned subsidiary Kush Games from Sega for US$24 million.
The name "2K Games" comes from Visual Concepts' sports game lineup typically referred to as the 2K series, which were originally published exclusively for the Dreamcast console. 2K Games is headquartered in Novato, California. The label publishes a wide variety of console and PC titles developed both internally and externally.

2K Games, the publisher of NBA2K, Civilization, Borderlands, Bioshock, Mafia 2 and more is looking for some outstanding game testers. We are staffing our night shift with Quality Assurance Game Testers for long-term temporary positions. Have you ever played a game and wondered how they are made or thought that you might want a job that you can feel passionate about? This may be your opportunity. Previous testing experience is welcome, but not required. Come be part of a great team, working on some great games.

Responsibilities:

• Identify software defects, run test checklists, verify fixes

• Enter bugs into Bug Tracking System

• Be able to follow directions

To qualify for this exciting position you MUST:

• Be at least 18 years old and able to verify eligibility to work in the U.S.

• Be able to attend a 5 day Training class during our day shift hours.

• Be available to work overtime hours when needed including weekends.

• Be able to work independently with minimal supervision.

• Be able to write clearly in English and have good verbal communication skills.

• Be able to commit to a full time job with a minimum 40 hour work week.

Work location is Northridge, California.

Quality assurance, or QA for short, is the systematic monitoring and evaluation of the various aspects of a project, service or facility to maximize the probability that minimum standards of quality are being attained by the production process. QA cannot absolutely guarantee the production of quality products.
Two principles included in QA are: "Fit for purpose" - the product should be suitable for the intended purpose; and "Right first time" - mistakes should be eliminated. QA includes regulation of the quality of raw materials, assemblies, products and components, services related to production, and management, production and inspection processes.
Quality is determined by the product users, clients or customers, not by society in general. It is not the same as 'expensive' or 'high quality'. Low priced products can be considered as having high quality if the product users determine them as such.

At the time of the First World War, manufacturing processes typically became more complex with larger numbers of workers being supervised. This period saw the widespread introduction of mass production and piecework, which created problems as workmen could now earn more money by the production of extra products, which in turn occasionally led to poor quality workmanship being passed on to the assembly lines. To counter bad workmanship, full time inspectors were introduced into the to identify, quarantine and ideally correct product quality failures. Quality control by inspection in the 1920s and 1930s led to the growth of quality inspection functions[citation needed], separately organised from production and large enough to be headed by superintendents.
The systematic approach to quality started in industrial manufacturing during the 1930s[citation needed], mostly in the USA[citation needed], when some attention was given to the cost of scrap and rework. With the impact of mass production required during the Second World War made it necessary[citation needed] to introduce an improved form of quality control known as Statistical Quality Control, or SQC. Some of the initial work for SQC is credited to Walter A. Shewhart of Bell Labs, starting with his famous one-page memorandum of 1924[citation needed].
SQC includes the concept that every production piece cannot be fully inspected into acceptable and nonacceptable batches. By extending the inspection phase and making inspection organizations more efficient, it provides inspectors with control tools such as sampling and control charts, even where 100 per cent inspection is not practicable. Standard statistical techniques allow the producer to sample and test a certain proportion of the products for quality to achieve the desired level of confidence in the quality of the entire batch or production run.
 
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