Discuss Company Profile of Interplay Entertainment within the Company Profiles & News !! forums, part of the Mirror View - Ebooks Links & Miscellenous Reading Material category; Interplay Entertainment Corporation (NASDAQ: IPLYE) is an American video game developer and publisher. Interplay Entertainment Corp., incorporated in 1982, is ...
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Company Profile of Interplay Entertainment
Company Profile of Interplay Entertainment - May 10th, 2011
Interplay Entertainment Corporation (NASDAQ: IPLYE) is an American video game developer and publisher.
Interplay Entertainment Corp., incorporated in 1982, is a publisher, distributor and licensor of interactive entertainment software for both the gamers and the mass market. It has produced and licensed titles for the interactive entertainment software platforms. The Company publishes, distributes or licenses interactive entertainment software titles, which provide game experiences by combining advanced technology with engaging content, graphics and sound. The Company have under production or pre-production games based on Battlechess, Clayfighter, Dark Alliance, Descent, Earthworm Jim, MDK2 and Stonekeep.
The Company distributes the products intellectual property rights in the video games in North America and other selected territories. It distributes the products and intellectual property rights in the video games in Europe and other selected territories, through its wholly owned subsidiary, Interplay Productions Ltd.
The Company competes with Activision/Blizzard, Atari, Bethesda Softworks, Capcom, Electronic Arts, Konami, Lucas Arts, Namco-Bandai, Sega, Square-Enix Take-Two Interactive, THQ, Ubisoft, Sony Computer Entertainment, Microsoft Corporation, Nintendo, The Walt Disney Company, and Time Warner Inc.
Interplay went public, with shares sold on the NASDAQ Stock Exchange, in 1998, changing its name to "Interplay Entertainment Corp." The company then reported several years of losses, as titles such as Descent 3 and FreeSpace 2 had lackluster sales, despite being critically acclaimed.
In 2001, French publisher Titus Interactive completed its acquisition of majority control of Interplay. Immediately afterwards, they shed most of its publisher functions and signed a long-term agreement by which Vivendi Universal would publish Interplay's games. Founder Brian Fargo eventually departed. However, Titus went through financial and legal difficulties, culminating in a close of business in 2004. Titus left many of its employees, both local and the international wholly owned developers, without redundancy or owed back-pay, and left creditors with large debts. Titus CEO Herve Caen then assumed the same capacity at Interplay.
In 2002, Interplay's shares were delisted from the NASDAQ due to the company's low share price.
On December 8, 2003, Interplay laid off the entire Black Isle Studios staff.
terplay started publishing its own games, starting with Neuromancer and Battle Chess, in 1988, and then moved on to publish and distribute games from other companies, while continuing internal game development. In 1995, Interplay published the hit game Descent, developed by startup Parallax Software.
The company published several notable Star Trek games, including Star Trek: 25th Anniversary and Star Trek: Judgment Rites. These games had later CD-ROM editions released with the original Star Trek cast providing voices. Interplay also published the significant Starfleet Academy and Klingon Academy games, and Starfleet Command series, beginning with Star Trek: Starfleet Command. Another game, Star Trek: Secret Of Vulcan Fury, was in development in the late 1990s, with a script written by veteran Star Trek TV writer Dorothy Fontana; however, this title was never completed and much of its staff laid off due to budgetary cuts prompted by various factors (see "Financial troubles" below). Star Trek: Secret Of Vulcan Fury was to reunite much of the cast of the original TV series with script-writer Fontana, and John Meredyth Lucas, a director and writer of several original series episodes.
In 1997, Interplay published Redneck Rampage, a first person shooter designed by Xatrix Entertainment. In the same year Interplay developed and released Fallout, a successful and critically acclaimed role-playing game set in a retro-futuristic post-apocalyptic setting. Black Isle Studios, an in-house developer, followed with the sequel, Fallout 2, in 1998. The most successful subsequent Interplay franchise was probably Baldur's Gate, a Dungeons & Dragons game that was developed by BioWare, and which spawned a successful sequel and several expansion packs.
Over the years, Interplay's most successful titles were PC games. The company published a few notable console games, such as ClayFighter, Rock 'N Roll Racing, The Lost Vikings, and Baldur's Gate: Dark Alliance, but Interplay was never quite able to establish a long-lasting console franchise.
Another popular franchise was the FreeSpace series.
Market Cap (Mil.): $7.24
Shares Outstanding (Mil.): 122.66
Annual Dividend: --
Yield (%): --
IPLYE.OB Industry Sector
P/E (TTM): -- 19.56 19.06
EPS (TTM): 1.62 -- --
ROI: -- 9.84 16.13
ROE: -- 12.82 17.80
Name Age Since Current Position
Caen, Herve 48 2002 Chairman of the Board, Chief Executive Officer, Interim Chief Financial Officer
Caen, Eric 44 1999 Director
Welter, Michel 51 2001 Director
Haddad, Alberto 46 2008 Director
de Portal, Xavier 59 2008 Director
Interplay Entertainment Corp
100 N. Crescent Drive,
Irvine CA 90210
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